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GungHo Online Entertainment

#5837

Rank

$1.03B

Marketcap

JP Japan

Country

GungHo Online Entertainment
Leadership team

Mr. Kazuki Morishita (CEO, Pres & Representative Director)

Mr. Kazuya Sakai (CFO, Exec. GM of Fin. & Accounting Division and Director)

Mr. Masato Ochi (Exec. GM of Customer Service Division & Director and Full time Auditor)

Products/ Services
Communities, Gaming, Internet, Mobile Apps
Number of Employees
1,000 - 20,000
Headquarters
El Segundo, California, United States
Established
1998
Net Income
100M - 500M
Revenue
500M - 1B
Traded as
3765.T
Social Media
Overview
Location
Summary
GungHo Online Entertainment, Inc. plans, develops, operates, and distributes online computer games, smartphone applications, and console games. The company was formerly known as ONSale Co., Ltd. and changed its name to GungHo Online Entertainment, Inc. in August 2002. GungHo Online Entertainment, Inc. was founded in 1998 and is based in Tokyo, Japan.
History

The company was established as ONSale Co., Ltd. on July 1, 1998, as a joint venture between Softbank and onSale Inc. to engage in the online interactive auction business in the US.

In 2000, the company moved its headquarters to Chiyoda, Tokyo, Japan and changed its focus to providing auction systems, etc. using ASP.

In 2002, the company once again changed its focus, this time to Online Game Services. Primarily hosting the Japanese server of Ragnarok Online.

In 2004 the company began joint development of online games with Game Arts Co., Ltd.

In March 2005, the company was listed on the Hercules Nippon New Market.

In August 2005, the company invested in G-Mode Co., Ltd. a game manufacturer for mobile phones.

In December 2005, the MMORPG developed by GungHo, Emil Chronicle Online, was officially released.

In August 2006, they completed the contract to distribute Ragnarok Online II.

In October 2007, GungHo Works, Inc., behind the development of Ragnarok DS, was established.

In November 2007, the company acquired the video game assets of Interchannel from Index Corporation.

In April 2008, Gravity Co., Ltd. was acquired as a subsidiary.

In January 2013, GungHo acquired Grasshopper Manufacture, the studio behind titles such as Killer7, the No More Heroes franchise and Lollipop Chainsaw.

On June 3, 2016, Softbank agreed to sell most of its stake in GungHo for about $685 million, which would end Softbank's majority ownership of the company, resulting in Gungho no longer being an associate of Softbank. The offer was accepted by Gungho and completed by June 22, thus allowing Gungho to become an independent company.

In October 2021, GungHo sold Grasshopper Manufacture to NetEase.

Mission
GungHo Online Entertainment's mission is to create entertaining, innovative and user-friendly mobile entertainment that is enjoyed all over the world.
Vision
GungHo Online Entertainment's vision is to be the global leader in mobile entertainment.
Key Team

Mr. Akihiko Ichikawa (Corp. Officer & Director)

Mr. Yoshinori Kitamura (Exec. GM of GV Bus. Division & Director)

Mr. Koji Yoshida (CCO, Exec. GM of Bus. Admin. Division & Director)

Mr. Hideyuki Yokoyama (Corp. Officer)

Recognition and Awards
GungHo Online Entertainment has won many awards and accolades over the years. Most recently, the company was named one of the top video game creators in Japan by the Nikkei Business magazine in 2016.
References

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GungHo Online Entertainment
Leadership team

Mr. Kazuki Morishita (CEO, Pres & Representative Director)

Mr. Kazuya Sakai (CFO, Exec. GM of Fin. & Accounting Division and Director)

Mr. Masato Ochi (Exec. GM of Customer Service Division & Director and Full time Auditor)

Products/ Services
Communities, Gaming, Internet, Mobile Apps
Number of Employees
1,000 - 20,000
Headquarters
El Segundo, California, United States
Established
1998
Net Income
100M - 500M
Revenue
500M - 1B
Traded as
3765.T
Social Media