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Studio Capon

A metaverse creative agency for Animation and XR production in Seattle, WA
Studio Capon
Leadership team

Eugene Capon (Social Media Futurist, CEO)

Topher Welsh (Marketing Director)

Tavis Hamilton (Business Development Director)

Go Boy (Cyber Monk Macot)

Products/ Services
VR, Animation, Consulting, XR, and Show Production
Number of Employees
0 - 50
Headquarters
Seattle, Washington
Established
2018
Social Media
Summary

Studio Capon is a pioneering virtual reality and animation company located in the greater Seattle area. It creates stimulating properties for an immersive user experience, allowing for an engaging, interactive, and entertaining journey with a focus on AR and VR technology.

Through the use of 3D modeling, motion capture, and animation techniques, they are able to bring stories to life and create a truly captivating experience. 

Established in 2018 by Eugene Capon, the team has made successful collaborations and clients including High Fidelity, the International Advertising Association, AltspaceVR, Maxon, the Muslim Association of Puget Sound, Adobe, and Chamber01. 

In addition to their production capabilities, Studio Capon also offers a variety of post-production services. This includes scriptwriting, voiceover work, sound design, and even marketing services.  

History

After his B.A. in YouTube Studies in 2014, founder Eugene Capon started running AfterEffects Seattle, the largest motion designing groups in the United States with Topher Welsh. One of his colleagues created very early VR prototype out of a smartphone. After going through the immersive experience, Eugene understood that trajectory of the technology. 

In the interview with Dinis Guarda, he said:

“This level of immersiveness that I've been searching for was the answer I'd been looking for so many years. this was far beyond anything I'd watched on YouTube or every interactive website that I'd ever seen."

After that, Eugene quit his job and ventured into VR full-time.

Mission

Studio Capo strives to bring user concepts to life through immersive reality technology and to develop content that immerses the user in an interactive and entertaining environment. 

According to its website:

“We use the latest technologies, such as augmented reality (AR) and virtual reality (VR), to bring our clients’ ideas to life in an interactive and stimulating way. Our goal is to create unique and captivating experiences that stay with the user long after the experience has ended.”

Vision

Studio Capon's vision is to utilise its expertise and knowhow in technology and create immersive solutions that make up the key foundations of an interoperable metaverse.

In a recent interview with Dinis Guarda, founder Eugene Capon explained his vision of the metaverse:

“The metaverse is a multi-layered model of immersive internet. At the base level, you have a virtual world where you get your avatar and other features, and then when you get out further, you have the platform level, the meta-galaxy, or the virtual world cluster. And at the top level, where these platforms can talk to each other: that is the metaverse. And that's the future where our kids are going to be living in.”

Key Team

Eugene Capon (Social Media Futurist, CEO)

Topher Welsh (Marketing Director)

Tavis Hamilton (Business Development Director)

Go Boy (Cyber Monk Macot)

Recognition and Awards
The company's social metrics are: YouTube - 17+ Million Views Instagram - 6+ Million views Tiktok - 350k Likes Pexels - 9+ Million Views Giphy - 17+ Million Views
Products and Services

VR Shows: Glitched is the first in-VR talk show to be ordered like a traditional TV show, running 3 full seasons.

Immersive and comprehensive experiences : Studio Capon, along with Tokyo based EDM artist DALZIEL, created an experience of Dalziel's thematic futuristic sound with visual effects for the listeners. The animated music video is set with a cyberpunk-themed aesthetic and dancing holograms within a run-down apartment.

100 severed heads: An experimental pop animated film featuring the destruction and resurrection of a single 3D head model taken from the photogrammetry recording of a real human. Within the video, there are 100 severed heads being broken, thrown around, and manipulated with varying levels of simulations.

Video stories: A 360 video seen over 13 million times to retell the greatest story for the world.

Animations: MAPS is a 5 part informative series to help combat Islamophobia. It was commissioned for the "Facts over Fear" campaign.

Animated Films: Journey VR is an experimental space exploration short film with an operatic soundtrack by composer Adrian LaDelia. The work was originally created to be seen as Seattle Fashion week before getting picked up by the Seattle International Film Festival as an official 2017 selection. Journey VR would go on to be the #1 selling 360 film on Steam for 30 days at the time of its release.

Cyberstylings: Chamber 01 is an example of the AR collection created with a sophisticated light-box feature that adapts seamlessly to phone, tablets, and desktops.

Performance visual sets/VR events: The Tripp St. was the idea to create visuals around worlds and themes that could be remixed into longer sets for the EDM artist.

Virtual Education Programmes: The Metaversity is the first in a series of online virtual education programs using accessible VR platforms like Rec Room. Studio Capon built a place for this mission by utilising the development tools available to design an inclusive learning space for students to join educators from around the world. This project was funded by the successful launch of the NFT project Kronic Katz whose mission is to build VR schools accessible from anywhere in the world. 

References

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Studio Capon
Leadership team

Eugene Capon (Social Media Futurist, CEO)

Topher Welsh (Marketing Director)

Tavis Hamilton (Business Development Director)

Go Boy (Cyber Monk Macot)

Products/ Services
VR, Animation, Consulting, XR, and Show Production
Number of Employees
0 - 50
Headquarters
Seattle, Washington
Established
2018
Social Media