Tencent
Categories
#16
Rank
$493.86B
Marketcap
China
Country
Xu Chenye (Co-Founder, Chief Information Officer)
Lau Chi Ping (Executive Director and President)
Ren Yuxin (Chief Operating Officer, President of Interactive Entertainment Group, President of Platform & Content Group)
James Mitchell (Chief Strategy Officer, Senior Executive Vice President)
Media and Communications
Technology
Summary
Tencent Holdings Ltd. is a Chinese multinational technology and entertainment conglomerate and holding company headquartered in Shenzhen. It is one of the highest grossing multimedia companies in the world based on revenue. It is also the world's largest company in the video game industry based on its investments, with Tencent Games being the subdivision of Tencent Interactive Entertainment Group (IEG) focused on publishing of games.
Founded in 1998, its subsidiaries globally market various Internet-related services and products, including in entertainment, artificial intelligence, and other technology. Its twin-skyscraper headquarters, Tencent Seafront Towers (also known as Tencent Binhai Mansion) are based in the Nanshan District of Shenzhen.
Tencent is the world's largest video game vendor, as well as one of the most financially valuable companies. It is among the largest social media, venture capital, and investment corporations. Its services include social networks, music, web portals, e-commerce, mobile games, internet services, payment systems, smartphones, and multiplayer online games. It operates the instant messengers Tencent QQ and WeChat, and QQ.com. It also owns Tencent Music.
History
Tencent was founded by Pony Ma, Zhang Zhidong, Xu Chenye, Charles Chen and Zeng Liqing in November 1998 as Tencent Inc, incorporated in the Cayman Islands. The name "Tencent" is based on its Chinese name Tengxun, which incorporates part of Pony Ma's Chinese name that literally means "galloping fast information". Initial funding was provided to it by venture capitalists. In February 1999, Tencent's messenger product OICQ released. Shortly after, Tencent had the client's name changed to QQ. The company remained unprofitable for the first three years.
The company originally derived income solely from advertising and premium users of QQ, who pay monthly fees to receive extras. By 2005, charging for use of QQ mobile, its cellular value-added service, and licensing its penguin character, which could be found on snack food and clothing, had also become income generators. By 2008, Tencent was seeing profit growth from the sale of virtual goods.
While Tencent's services have included online gaming since 2004, around 2007/2008 it rapidly increased its offerings by licensing games. While at least two, Crossfire and Dungeon Fighter Online, were originally produced by South Korean game developers, Tencent now makes its own games. On 21 January 2011, Tencent launched Weixin, a social media app. Now branded as WeChat, the app is one of the "super apps", due to its wide range of functions and platforms, and its over 1 billion monthly active users.
On 18 February 2011, Tencent acquired a majority of equity interest (92.78%) in Riot Games, developer of League of Legends, for about US$230 million. Tencent had already held 22.34% of the equity interest out of a previous investment in 2008. On 16 December 2015, Riot Games sold its remaining equity to Tencent. Tencent acquired a minority stake in Epic Games, developer of franchises like Fortnite, Unreal, Gears of War and Infinity Blade, in June 2012. That year, Tencent acquired ZAM Network, parent of Wowhead and other websites, from Brock Pierce.
Tencent in 2013 increased its stake in Kingsoft Network Technology, a subsidiary of Kingsoft Corporation, to 18%. Tencent previously had a 15.68% stake in the company and raised the stake through a US$46.98 million investment. Tencent took part in Activision Blizzard splitting from Vivendi as a passive investor in 2013 and now owns less than 4.9% of the shares as of 2017. On 17 September 2013, it was announced that Tencent had invested $448 million for a minority share in Chinese search engine Sogou.com, the subsidiary of Sohu, Inc.
On 15 January 2014, Tencent said it would invest HKD 1.5 billion (US$193.45 million) in logistics and warehouse firm China South City Holdings Ltd to develop its e-commerce and logistics business. On 27 February 2014, Tencent purchased a 20-percent stake in restaurant ratings and group-buying website Dianping for $400 million. On 10 March 2014, Tencent bought a 15 percent stake in Chinese e-commerce website JD.com Inc. by paying cash and handing over its e-commerce businesses Paipai, QQ Wanggou and a stake in Yixun to JD.com to build a stronger competitor to Alibaba Group.
In January 2015, Tencent launched WeBank (China), China's first online-only bank. On 30 January 2015, Tencent announced that it had signed a US$700 million deal with the National Basketball Association to stream American basketball games in China. Later that year, Chinese automaker BYD became the chief corporate sponsor for Tencent's NBA broadcasts. On 21 June 2016 Tencent announced a deal to acquire 84.3% of Supercell, developer of Clash of Clans, with US$8.6 billion. In July 2016, Tencent acquired a majority stake in China Music Corporation.
In 2016, Tencent, together with Foxconn and luxury-car dealer Harmony New Energy Auto founded Future Mobility, a car startup (now defunct) that aimed to sell all-electric fully autonomous premium cars. On 28 March 2017, Tesla, Inc. announced Tencent had purchased a 5% stake in Tesla for US$1.78 billion, the automotive control systems of which it subsequently successfully performed penetration-testing until 2019.
In May 2017, Tencent surpassed Wells Fargo to enter the world's top 10 most valuable companies. Tencent has also entered an agreement with the Wuhu City Council to build the world's first eSports town in the city, which comprises an eSports theme park, eSports university, a cultural and creative park, an animation industrial park, creative block, tech entrepreneurial community and Tencent Cloud's data center.
On 11 January 2022, it was announced that Tencent was in talks to acquire Xiaomi-backed Black Shark, one of the largest gaming smartphone makers in China. The acquisition would have been Tencent's first in a hardware maker and would have overseen Black Shark's transition into a manufacturer of VR headsets to support Tencent's plans for its metaverse business in the future. Reports initially suggested that Black Shark would be acquired for RMB 2.7 billion (US$420 million), although Tencent walked away from the deal due to regulatory scrutiny of metaverse businesses in China.
In June 2022, Tencent posted its slowest revenue gain since going public in 2004, partly caused by a 15% decrease in advertising revenue. The decline was attributed to the pandemic and tighter regulations imposed by the Chinese government.
In September 2022, Tencent acquired a 49.9% stake and 5% voting rights in Guillemot Brothers Limited, Ubisoft's parent company.
On 16 September 2022, Tencent took a minority stake in Mordhau studio Triternion.
In November 2022, Tencent announced that it would divest the majority of its US$20.3 billion stake in Meituan through a dividend distribution to shareholders, in part due to China's earlier regulatory crackdown on tech giants.
Mission
The mission of Tencent, a leading technology company based in China, is to enhance the quality of life through technology and innovation. They aim to achieve this by providing a range of digital services and products, including social media, entertainment, gaming, e-commerce, and online payment solutions, that enrich and empower people's lives.
Tencent is committed to developing cutting-edge technologies and solutions that enable people to connect, communicate, and transact in more efficient, convenient, and secure ways. They also strive to be a responsible corporate citizen, promoting sustainable development and making positive contributions to society. Overall, Tencent's mission is to use technology to make the world a better place for everyone.
Vision
The vision of Tencent is to be a leading technology company that transforms industries and enriches people's lives through innovation, creativity, and social responsibility. They envision a world where technology is seamlessly integrated into every aspect of people's lives, enabling them to connect, communicate, and create in ways that were previously unimaginable.
Tencent aspires to be a pioneer in emerging technologies such as AI, cloud computing, and IoT, and to leverage these technologies to create new opportunities and enhance people's experiences. Additionally, they aim to be a responsible corporate citizen, promoting sustainability, diversity, and inclusion, and giving back to the communities in which they operate.
Key Team
Ma Huateng (Co-Founder, Chairman, CEO)
Xu Chenye (Co-Founder, Chief Information Officer)
Lau Chi Ping (Executive Director and President)
Ren Yuxin (Chief Operating Officer, President of Interactive Entertainment Group, President of Platform & Content Group)
James Mitchell (Chief Strategy Officer, Senior Executive Vice President)
David Wallerstein (Chief Exploration Officer)
John Lo (Chief financial Officer)
Zhang Zhidong (Co-Founder, Advisor Emeritus)
Recognition and Awards
Products and Services
WeChat: Tencent's flagship product, WeChat, is a multi-purpose messaging, social media, and mobile payment app. With over a billion monthly active users, WeChat allows users to send messages, make voice and video calls, share photos and videos, play games, and access a wide range of services such as shopping, banking, and ride-hailing.
QQ: QQ is a popular instant messaging software that provides a platform for users to connect and communicate via text, voice, and video. QQ also offers features like online gaming, music streaming, and social networking, making it a comprehensive communication platform in China.
Tencent Games: Tencent has a significant presence in the gaming industry. It operates a wide portfolio of games, including popular titles like "Honor of Kings," "League of Legends," "PUBG Mobile," and "Fortnite." Tencent Games caters to a global audience and is known for its innovation, strategic partnerships, and high-quality gaming experiences.
Tencent Video: Tencent's online video platform, Tencent Video, offers a vast library of licensed and original content, including movies, TV dramas, variety shows, and documentaries. It has collaborations with major studios and produces its own exclusive content, attracting millions of viewers in China.
Tencent Music Entertainment: Tencent Music Entertainment (TME) is a leading online music streaming platform in China. TME provides access to a vast music library, including both domestic and international artists, and offers various subscription plans for users to enjoy music on-demand.
E-commerce: Tencent operates several e-commerce platforms, including JD.com and Pinduoduo, in which it holds significant ownership stakes. These platforms enable users to purchase a wide range of products, from electronics to fashion, and benefit from Tencent's integrated payment solutions.
Cloud Services: Tencent Cloud offers a comprehensive suite of cloud computing services, including infrastructure as a service (IaaS), platform as a service (PaaS), and software as a service (SaaS). Tencent Cloud serves businesses of all sizes, providing them with scalable, secure, and reliable cloud solutions.
References
- 2021 Annual Report l Tencent.com
- Tencent Mid year report 2020 l www.tencent.com
- Top Public Video Game Companies | By Revenue l Newzoo
- Tencent 2020 Annual Report l hkexnews.hk
- Inside Tencent's Struggle to Bring World's Hottest Game to China l Bloomberg.com
- China has 9 of the world's 20 biggest tech companies l marketwatch.com
- Is Tencent a Buy? l The Motley Fool
- Tencent's 60,000% Runup Leads to One of the Biggest VC Payoffs Ever l www.bloomberg.com
- Tencent, the "SoftBank of China," has invested tens of billions globally since 2015 – Quartz l qz.com
- Tencent, More Than QQ Instant Messaging In China l thechinaobserver.com
- For Chinese IM Portal Tencent, The Money Is In Micro-Transactions l TechCrunch
- Tencent joins US$500 billion valuation line up l SCMP
- Tencent Holdings Market Cap (TCEHY) l ycharts.com
- Tencent posts 69 percent jump in quarterly net profit; becomes the most valuable company in Asia l Tech2
- Tencent becomes first Asian company to be valued over $500 billion l CNBC
- Tesla Gets Backing of Chinese Internet Giant Tencent l The Wall Street Journal
- Companies ranked by Market Cap – CompaniesMarketCap.com l companiesmarketcap.com
- Chinese tech giant Tencent jumps onto the list of the world's 10 most valuable companies as Meta slides on stock rout l Business Insider
- World's 50 Most Innovative Firms Include Tencent, Huawei and Lenovo l Yibada
- BCG: Tencent is the Most Innovative Company in China in 2015 l China Internet Watch
- Tencent Tops Chinese Leader Board on Global Innovator List l Caixin Global
- Tencent grows profits with aggressive investment strategy l South China Morning Post
- Tencent Vs. Alibaba: Complex Cross-Ownership Structures Cause Criminally Undervalued Chinese Super-Conglomerates l Seeking Alpha
- Tencent investment stays on game in 2020 l TechCrunch
- Tencent Shares Tumble After Approaching $1 Trillion Valuation l Bloomberg
- Tencent acquires majority stake in Path of Exile studio l pcgamer.com
- China's Tencent Folds Yet Another Video Game Company Into Its Empire l fortune.com
- China's Tencent Puts $90 Million Into Pocket Gems for Mobile Games l The Wall Street Journal
- Tencent eyes Southeast Asia games market with Sea partnership l South China Morning Post
- Tencent-Backed Sea Raises $1.35 Billion in Share Sale l Bloomberg.com
- The World's Hottest Stock Is a Money-Losing Tech Giant Soaring 880% l Bloomberg
- Tencent acquires 20 percent stake in Story of Seasons dev for $65 million l Gamasutra
- Tencent takes a stake in Korean studio behind Goddess of Victory: Nikke l South China Morning Post
- Tencent and Sony Interactive Entertainment collectively acquire 30.34 percent of FromSoftware l Gematsu
- Tencent Invests US$63M into KakaoTalk the Korean WeChat l TechNode
- Tencent expansion in Asia may be bolstered by Kakao connection l South China Morning Post
- Tencent acquires stake in Bluehole, secures strategic partnership for global expansion l The Korea Herald
- Honour of Kings publisher leads US$2.45b takeover of Ubisoft l South China Morning Post
- For Ubisoft it's goodbye Vivendi, hello Tencent l GamesIndustry.biz
- Tech in Asia - Connecting Asia's startup ecosystem l www.techinasia.com
- Tencent acquires 9% of Frontier Developments l MCV/DEVELOP
- KADOKAWA GROUP GLOBAL PORTAL SITE l KADOKAWA GROUP GLOBAL PORTAL SITE
- Tencent acquiring 5% equity in Paradox l GamesIndustry.biz
- Tencent acquires 3.8% stake in Remedy l GamesIndustry.biz
- Yet Another Game Dev Acquired By Tencent, And This Time It's Don't Starve Maker Klei l GameSpot
- 10 Chambers Acquired by Tencent l Twitter\
- Tencent invests in Spec Ops: The Line studio Yager l Video Games Chronicle
- Tencent Now Owns Majority Of Spec Ops: The Line Studio l Kotaku
- Tencent takes minority stake in Warhammer: Vermintide developer Fatshark l GamesIndustry.biz
- Tencent takes minority stake in Warhammer: Vermintide developer Fatshark l GamesIndustry.biz
Xu Chenye (Co-Founder, Chief Information Officer)
Lau Chi Ping (Executive Director and President)
Ren Yuxin (Chief Operating Officer, President of Interactive Entertainment Group, President of Platform & Content Group)
James Mitchell (Chief Strategy Officer, Senior Executive Vice President)
Media and Communications
Technology