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tinyBuild

#9798

Rank

$26.16M

Marketcap

US United States

Country

tinyBuild
Leadership team

Mr. Luke Burtis (Co-Founder, COO & Exec. Director)

Mr. Alex Nichiporchik (Co-Founder, CEO & Exec. Director)

Mr. Antonio Jose Assenza (CFO & Exec. Director)

Products/ Services
Gamification, PC Games, Video, Video Games
Headquarters
Bellevue, Washington, United States
Established
2011
Net Income
5M - 20M
Revenue
20M - 100M
Traded as
8Z3.F
Social Media
Overview
Location
Summary
tinyBuild, Inc. engages in the development and publishing of video games worldwide. It offers games for PC, iOS, Android, MAC, Xbox, PlayStation, 3DS, VR, Google Stadia, Nintendo Switch, Switch, and Linux. The company also organizes gaming events. tinyBuild, Inc. was founded in 2011 and is based in Bellevue, Washington.
History

tinyBuild was founded in 2011 by Alex Nichiporchik and Tom Brien. Nichiporchik came from Latvia and had been a professional Warcraft III: Reign of Chaos player in the early 2000s, which made him enough money to drop out of high school and pursue a career in video game journalism. While an employee of Spil Games in the Netherlands in 2010, he became interested in Flash games. He came across Super Meat Boy, which led to him to want to get into the business. Nichiporchik discovered No Time to Explain, a Flash game by Tom Brien, which he thought could be as successful as Super Meat Boy. Nichiporchik and Brien established tinyBuild in 2011 as a developer to expand No Time to Explain into a commercial release. The company headquarters were based in the Netherlands with Nichiporchik until both relocated to Seattle later on.tinyBuild launched a crowdfunding campaign for the game via Kickstarter and raised US$26,000 from a $7,000 target. tinyBuild had agreed with the Russian publisher Buka Entertainment that the latter would publish retail versions of No Time to Explain in Russia, get the game released on Steam, and grant tinyBuild $24,500 in royalties in advance. However, Buka Entertainment failed to communicate with tinyBuild until stating that it was forced to cancel the project, withholding the royalties. As No Time to Explain could not be launched via Steam, tinyBuild released it independently. The game recouped its development cost but did not turn a significant profit. tinyBuild went into hiatus for nearly a year thereafter until Steam introduced the Greenlight process for game approval. No Time to Explain became one of the first games to be greenlit for Steam in 2013 and had a successful release on the platform. Nichiporchik stated this experience burnt out tinyBuild, which was no longer interested in pursuing development but did not want to waste the newfound success. The company invested in, co-developed, and published the game SpeedRunners, which led to more developers pitching their games to tinyBuild, incrementally turning the company into a publisher. To expand its publishing operations, it hired the video game journalist Mike Rose in December 2014.tinyBuild obtained $3.75 million in seed funding from Makers Fund in April 2018, followed by $15 million in series A funding from an undisclosed investor in February 2019. The company established its first internal studio, HakJak Studios, with Guts and Glory developer Jed "HakJak" Steen in Boise, Idaho, in March 2020. Nichiporchik believed that indie game publishers like tinyBuild would have to move away from "transactional relationships"—wherein the developer and publisher would work on one game and then move on—and instead build long-term relationships with the developers. At this time, tinyBuild had 150 employees. tinyBuild acquired the development team behind Hello Neighbor from Dynamic Pixels in July 2020 for an undisclosed sum to establish the studio Eerie Guest Studios in Hilversum. The company invested more than US$15 million into the Hello Neighbor franchise. tinyBuild invested US$3 million into Hologryph in November 2020, assigned the studio to the Hello Neighbor spinoff Secret Neighbor. In February 2021, tinyBuild acquired three studios it had previously worked with: We're Five Games, Hungry Couch, and Moon Moose.tinyBuild announced in February 2021 that it was to pursue an initial public offering on the Alternative Investment Market of the London Stock Exchange with the ticker symbol "TBLD". At the time, Nichiporchik owned 61.1% of the company, while the Chinese company NetEase owned 14.3%. The company's shares began trading on March 9, 2021, with an initial market capitalization of £340 million.tinyBuild acquired the studio Animal in August 2021 for $10.2 million; Animal had been working on publishing their upcoming game Rawmen through tinyBuild.tinyBuild acquired Versus Evil and Red Cerberus in November 2021.The company acquired the intellectual property rights to the bulk of Bossa Studios' games including Surgeon Simulator and I Am Bread, for US$3 million in August 2022.

Mission
Our mission at tinyBuild is to empower independent developers by delivering the tools, technology, and support needed to make and share the best video games with the greatest impact possible.
Vision
Our vision is to create a supportive and fun environment that enables developers to make awesome games while connecting with fans and forging meaningful relationships. We also strive to look for potential in upcoming indie games and provide them with the resources and support necessary to be successful.
Key Team

Giasone Salati (Head of M&A and IR)

Recognition and Awards
tinyBuild has received several awards for its work in the indie game market, including the 2015 Developer of the Year Award from the Game Developers Choice Awards, the 2017 Indie of the Year Award from Indie Maven, and the 2018 Best of E3 Award from IndieDB.
References

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tinyBuild
Leadership team

Mr. Luke Burtis (Co-Founder, COO & Exec. Director)

Mr. Alex Nichiporchik (Co-Founder, CEO & Exec. Director)

Mr. Antonio Jose Assenza (CFO & Exec. Director)

Products/ Services
Gamification, PC Games, Video, Video Games
Headquarters
Bellevue, Washington, United States
Established
2011
Net Income
5M - 20M
Revenue
20M - 100M
Traded as
8Z3.F
Social Media